Mods are English-only unless otherwise noted some very simple mods will work regardless of language, but most have at least some language-specific material in them, and will emit the wrong language or just not work at all, if used in the wrong version. Better-developed entries are reviewing for playability, lore-friendliness, usefulness, glitch workarounds, etc., not just compatibility knowing a mod doesn't crash OpenMW isn't enough to know whether it's worth installing it. Some mods are listed in multiple sections of the list below, if more than one kind of mod. The main GHF pages have the same issue but worse, in that the top search feature doesn't always work at all (trying searching for "Better", for example) GHF is best browsed by category. Note that MMH has two search features only the one at the top of the pages works. Unless otherwise noted, all mods referred to here are found at either or both of NexusMods or Morrowind Modding History, part of Great House Fliggerty, which also hosts some directly that are not in the MMH archive. The info on this page is the result of "live" playtesting with various mods, and is not the one-mod-at-a-time formalized testing used, per the Mod Testing Guidelines, for the Mod Status page. Specific mods' entries here can be set up with link anchors. This is a page for extended notes about testing various mods with OpenMW, so the main Mod Status pages can be kept more concise. If you are looking for help with a mod, see the Mod Compatibility forum. This will make you a registered user of this wiki too, with the same login info. Feel free to edit this page You need to be a logged-in user of and add yourself to the Wiki group.
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